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The Demon of Blackhill Cemetery

My roles: Programmer, game & level designer

Collaborators: Niko Baumbach (writing), Spencer Felix (voice acting)

Made with: Unity, Audacity

A short horror game developed in 4 weeks for the Folk-Horror Jam.

Inspired by Phasmophobia, the player takes on the role of a ghost hunter and investigates rumors about a demon. Supplied with a camera, beaker, and spirit box, they must find enough evidence to prove or disprove the stories.

Features:

  • Swapping between ghost hunting tools

  • Journal that keeps track of all clues found

  • Short chase sequence

  • Fully voice acted

Gameplay Demo
Screenshots
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