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The Demon of Blackhill Cemetery
My roles: Programmer, game & level designer
Collaborators: Niko Baumbach (writing), Spencer Felix (voice acting)
Made with: Unity, Audacity
A short horror game developed in 4 weeks for the Folk-Horror Jam.
Inspired by Phasmophobia, the player takes on the role of a ghost hunter and investigates rumors about a demon. Supplied with a camera, beaker, and spirit box, they must find enough evidence to prove or disprove the stories.
Features:
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Swapping between ghost hunting tools
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Journal that keeps track of all clues found
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Short chase sequence
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Fully voice acted
Gameplay Demo
Screenshots



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